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Posts : 68 Join date : 2010-04-25
| Subject: Medic Profile Tue Apr 27, 2010 10:15 am | |
| What Keeps the Medic Going? Fundamentally, the medic is responsible for keeping the team healthy, but the job encompasses much more than just watching each teammates wound status and activating cures. Assault agents require constant attention while thundering into an objective area under enemy fire, recon agents must be healed in such a way as to not reveal their positions for very long, and robotics agents can rarely leave their fortifications to seek medical attention. In the heat of battle,, the medic agent is a commodity in high demand and must stay mobile, alert and aware at all times. With such a focus on defensive tactics, one might assume that a medic would be an easy target if cornered without any allies around. The truth is, when it comes time to switch to offense, the medic can be the deadliest of enemies, but victims might not even realize it until it’s too late. The various chemicals coursing through the medic’s suit can be subtly altered upon expenditure to function as vicious nerve toxins, flesh-eating viruses or slow-acting poisons. Some weapons are even capable of projecting nanite colonies into victims - swarms of microscopic machines that can quickly differentiate between biological and mechanical targets, attacking an enemy's vital systems be they organs or components. No weapon exemplifies this better than the poison injector - an insidious knife with hollow channels along the blade specially designed to penetrate armor and introduce lethal doses of toxic substances. In the skilled hands of a trained medic, the poison injector can be used to make quick work of unsuspecting targets, but one of the most effective tactics is the hit-and-run poisoning. If a medic can catch an opponent off guard and score a hit in the thin rear armor plates of most suits, the poison it injects is deadly long after the medic has moved on. Role on the Team While the overall goal of the medic remains the same during player versus player missions, enemy agents are far more likely to adapt when facing a squad with healing support. In addition to regenerative effects and poisons, the medic also carries a wide variety of boosting effects: waves of nanites programmed to infuse teammates with adrenaline or enemies with sedatives. In these situations, the medic often becomes the primary target and must react with evasive maneuvers and self-healing, while still protecting the health of the team. Being an effective medic in player versus player missions is therefore a significant challenge, but a skilled medic is a critical component for any team that hopes to be successful. | |
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